The Squad
Built by creators. Built for creators.
We're game developers first. Our team has shipped 35+ titles across a few decades in the industry, through changing platforms, changing engines, impossible deadlines, and all the strange problems that come with making games. That experience shapes everything we build.
Over the last couple of years, we've been exploring how AI can support the creative process without getting in the way of it. Not as a replacement for developers, artists, writers, or designers, but as another tool for helping them do their best work.
We make games. We build tools for making games, and we don't ship anything we wouldn't trust in our own production.
How We Help
Indie-Focused AI, Built Into Your Workflow
Our tools integrate into scheduling, bug reporting, character performance, dialogue systems, content tools, analysis, and game loop refinement—saving time without getting in the way of your creative decisions.
Build What Your Game Actually Needs
Custom tools are designed around the specific challenges of your project, not generic feature lists. Every tool is tested in real production to make sure it actually solves the problems that matter.
Make the Team Stronger
We work alongside your team, share knowledge, and leave you with tools and workflows that empower you to keep building long after our engagement ends.
What
We Believe
Games Come First
Technology matters only if it helps make a better game.
AI Should Amplify Creators
AI should help people explore, iterate, and execute ambitious ideas.
Built From Real Production
Our tools come from real game-development problems, deadlines, and constraints.
Share the Advantage
Powerful tools should expand what indie developers can create.
The Proof
Every tool we offer started with a problem we encountered while making our own games. Here are the projects where those ideas were tested, refined, and ultimately proven useful.

